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New edition from February 2013 with 5 items, all illustrated with a seperate bookmarker, featuring an article by Lara Coomans on “The Quantified Self̶..(read more)
Video Gamers outlines the extensive range and richness of player studies, and provides a great service to students and research communities alike by building br..(read more)
From the mid-twentieth century into the twenty-first, artists and musicians manipulated, cracked, and broke audio media technologies to produce novel sounds and..(read more)
Masters of Reality brings together the first collection of texts by Steve Rushton. Second in a series of publications on contemporary art inaugurated by the Pie..(read more)
Aram Bartholl’s work explores the power structures, the social systems, the cultural innovations, the inner dynamics, the languages, and the products that are..(read more)
Betekenis en agency in de kunsten. Dutch edition. In From Image to Interaction Arjen Mulder traces developments in the visual arts of the last 500 years that ha..(read more)
Never the darling of the media art institutions and ignored by many curators and critics since its emergence, net art still persists as a ‘non-movement’, re..(read more)
The Hartware MedienKunstVerein (HMKV) in Dortmund is a platform for the production, presentation and mediation of contemporary and experimental art. Operating f..(read more)
INC Reader # 6. The second anthology of texts (the first Video Vortex Reader appeared in 2008) that critically explores the rapidly changing landscape of online..(read more)
INC Reader # 7. For millions of internet users around the globe, the search for new knowledge begins with Wikipedia. The encyclopedia’s rapid rise, novel ..(read more)